diff options
author | John Reck <jreck@google.com> | 2017-07-17 09:55:02 -0700 |
---|---|---|
committer | John Reck <jreck@google.com> | 2017-07-19 17:24:03 -0700 |
commit | 8dc02f99d09130ace2ee738c2e689db1b3f33181 (patch) | |
tree | fc3ea85ec012dd56ddad8791460352c7d1e6d7c1 /libs/hwui/TextureCache.cpp | |
parent | e3a9b8a3505e127143075de876de5e13d3677e46 (diff) |
Delete all ro.hwui.* props
Remove all ro.hwui.* tuning props and instead
calculate them from the screen resolution.
Or just hardcode them to what all devices
were hardcoding them to anyway.
Bug: 63741221
Test: Check cache size results on sailfish
Change-Id: I8b0d210572a246f4fefb076935cf5156a70c274c
Diffstat (limited to 'libs/hwui/TextureCache.cpp')
-rw-r--r-- | libs/hwui/TextureCache.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp index 710cdd9286e8..6fe3606a7576 100644 --- a/libs/hwui/TextureCache.cpp +++ b/libs/hwui/TextureCache.cpp @@ -24,6 +24,7 @@ #include "Properties.h" #include "utils/TraceUtils.h" #include "hwui/Bitmap.h" +#include "DeviceInfo.h" namespace android { namespace uirenderer { @@ -35,13 +36,10 @@ namespace uirenderer { TextureCache::TextureCache() : mCache(LruCache<uint32_t, Texture*>::kUnlimitedCapacity) , mSize(0) - , mMaxSize(Properties::textureCacheSize) - , mFlushRate(Properties::textureCacheFlushRate) { + , mMaxSize(DeviceInfo::multiplyByResolution(4 * 6)) // 6 screen-sized RGBA_8888 bitmaps + , mFlushRate(.4f) { mCache.setOnEntryRemovedListener(this); - - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); - INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize); - + mMaxTextureSize = DeviceInfo::get()->maxTextureSize(); mDebugEnabled = Properties::debugLevel & kDebugCaches; } |