diff options
author | Xin Li <delphij@google.com> | 2020-08-31 21:21:38 -0700 |
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committer | Xin Li <delphij@google.com> | 2020-08-31 21:21:38 -0700 |
commit | 628590d7ec80e10a3fc24b1c18a1afb55cca10a8 (patch) | |
tree | 4b1c3f52d86d7fb53afbe9e9438468588fa489f8 /libs/hwui/RootRenderNode.h | |
parent | b11b8ec3aec8bb42f2c07e1c5ac7942da293baa8 (diff) | |
parent | d2d3a20624d968199353ccf6ddbae6f3ac39c9af (diff) |
Merge Android R (rvc-dev-plus-aosp-without-vendor@6692709)
Bug: 166295507
Merged-In: I3d92a6de21a938f6b352ec26dc23420c0fe02b27
Change-Id: Ifdb80563ef042738778ebb8a7581a97c4e3d96e2
Diffstat (limited to 'libs/hwui/RootRenderNode.h')
-rw-r--r-- | libs/hwui/RootRenderNode.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/libs/hwui/RootRenderNode.h b/libs/hwui/RootRenderNode.h new file mode 100644 index 000000000000..12de4ecac94b --- /dev/null +++ b/libs/hwui/RootRenderNode.h @@ -0,0 +1,90 @@ +/* + * Copyright (C) 2019 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <set> +#include <vector> + +#include "AnimationContext.h" +#include "Animator.h" +#include <IContextFactory.h> +#include "PropertyValuesAnimatorSet.h" +#include "RenderNode.h" + +namespace android::uirenderer { + +class ANDROID_API RootRenderNode : public RenderNode { +public: + ANDROID_API explicit RootRenderNode(std::unique_ptr<ErrorHandler> errorHandler) + : RenderNode(), mErrorHandler(std::move(errorHandler)) {} + + ANDROID_API virtual ~RootRenderNode() {} + + virtual void prepareTree(TreeInfo& info) override; + + ANDROID_API void attachAnimatingNode(RenderNode* animatingNode); + + void attachPendingVectorDrawableAnimators(); + + void detachAnimators(); + + void pauseAnimators(); + + void doAttachAnimatingNodes(AnimationContext* context); + + // Run VectorDrawable animators after prepareTree. + void runVectorDrawableAnimators(AnimationContext* context, TreeInfo& info); + + void trimPausedVDAnimators(AnimationContext* context); + + void pushStagingVectorDrawableAnimators(AnimationContext* context); + + ANDROID_API void destroy(); + + ANDROID_API void addVectorDrawableAnimator(PropertyValuesAnimatorSet* anim); + +private: + const std::unique_ptr<ErrorHandler> mErrorHandler; + std::vector<sp<RenderNode> > mPendingAnimatingRenderNodes; + std::set<sp<PropertyValuesAnimatorSet> > mPendingVectorDrawableAnimators; + std::set<sp<PropertyValuesAnimatorSet> > mRunningVDAnimators; + // mPausedVDAnimators stores a list of animators that have not yet passed the finish time, but + // their VectorDrawable targets are no longer in the DisplayList. We skip these animators when + // render thread runs animators independent of UI thread (i.e. RT_ONLY mode). These animators + // need to be re-activated once their VD target is added back into DisplayList. Since that could + // only happen when we do a full sync, we need to make sure to pulse these paused animators at + // full sync. If any animator's VD target is found in DisplayList during a full sync, we move + // the animator back to the running list. + std::set<sp<PropertyValuesAnimatorSet> > mPausedVDAnimators; + + void detachVectorDrawableAnimator(PropertyValuesAnimatorSet* anim); +}; + +#ifdef __ANDROID__ // Layoutlib does not support Animations +class ANDROID_API ContextFactoryImpl : public IContextFactory { +public: + ANDROID_API explicit ContextFactoryImpl(RootRenderNode* rootNode) : mRootNode(rootNode) {} + + ANDROID_API virtual AnimationContext* createAnimationContext( + renderthread::TimeLord& clock) override; + +private: + RootRenderNode* mRootNode; +}; +#endif + +} // namespace android::uirenderer |