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author | Romain Guy <romainguy@android.com> | 2010-06-27 22:59:20 -0700 |
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committer | Romain Guy <romainguy@android.com> | 2010-06-27 22:59:20 -0700 |
commit | 5cbbce535744b89df5ecea95de21ee3733298260 (patch) | |
tree | 37dda328f8d127cead9e799e5220b4589267bc5e /libs/hwui/Rect.h | |
parent | 1d58b498de5eb3b53ca0c7ffd14b1c209833d297 (diff) |
Reduced the complexity of layers composition.
This change also refactors the code base a bit by moving classes out of
OpenGLRenderer into separate headers/implementations. This makes the code
more manageable.
This change also adds documentation for implementation methods. The
undocumented methods are simply Skia's Canvas methods.
Change-Id: I54c68b443580a0129251dddc1a7ac95813d5289e
Diffstat (limited to 'libs/hwui/Rect.h')
-rw-r--r-- | libs/hwui/Rect.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/libs/hwui/Rect.h b/libs/hwui/Rect.h index b382dc3f5812..ad57550563f4 100644 --- a/libs/hwui/Rect.h +++ b/libs/hwui/Rect.h @@ -17,6 +17,8 @@ #ifndef ANDROID_UI_RECT_H #define ANDROID_UI_RECT_H +#include <utils/Log.h> + namespace android { namespace uirenderer { |