diff options
author | Stan Iliev <stani@google.com> | 2016-10-13 17:07:09 -0400 |
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committer | Stan Iliev <stani@google.com> | 2016-10-17 16:30:28 -0400 |
commit | c0e7a90f1f5f98e85dbeda021fac0dff79725933 (patch) | |
tree | ecc69fbba74f702d64265d3dde84dc26fd8d79a2 /libs/hwui/RecordingCanvas.cpp | |
parent | 5d2f4b7643da1a434f486f633080579ab8a93449 (diff) |
Initial refactoring to enable reuse of SkiaDisplayList
on a per RenderNode basis. With Skia renderer we
see 30% speed improvement in Invalidate Tree UI Jank test,
when SkiaDisplayList objects are reused.
Test: manually built and run on angler-eng.
Change-Id: Ie4ec50ddb2015150e3ec678dde7ebed0c8d90067
Diffstat (limited to 'libs/hwui/RecordingCanvas.cpp')
-rw-r--r-- | libs/hwui/RecordingCanvas.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/RecordingCanvas.cpp b/libs/hwui/RecordingCanvas.cpp index 27e6a12fb59e..826194e0eee7 100644 --- a/libs/hwui/RecordingCanvas.cpp +++ b/libs/hwui/RecordingCanvas.cpp @@ -36,7 +36,7 @@ RecordingCanvas::~RecordingCanvas() { "Destroyed a RecordingCanvas during a record!"); } -void RecordingCanvas::resetRecording(int width, int height) { +void RecordingCanvas::resetRecording(int width, int height, RenderNode* node) { LOG_ALWAYS_FATAL_IF(mDisplayList, "prepareDirty called a second time during a recording!"); mDisplayList = new DisplayList(); |