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authorJohn Reck <jreck@google.com>2021-06-09 22:43:05 -0400
committerJohn Reck <jreck@google.com>2021-06-11 01:52:14 +0000
commit760051854e03ab0d6fae3330363c2ecc96e25dc4 (patch)
treee7d183cd1a83fa4b629d2da7efea593ed8bb60d7 /libs/hwui/Readback.cpp
parent466698f9afc2b4930544c07776493d4bce915f24 (diff)
Improve picture capture debug path
* Fixes hardware bitmap capture * Fixes mutable bitmap capture (no flickering) * Adds basic single-frame LRU cache to avoid repeated readbacks of GPU resources * Does up-front readback of GPU resources * Moves serialization off RenderThread again thanks to up-front readback avoiding needing GPU access off-thread * Reduces RAM usage & improves performance by serializing directly to output stream instead of first copying to a byte[] Bug: 174223722 Test: PictureCaptureDemo mirrors the content Change-Id: If7ec208b61d5b917e82087cc312880fc5a38c943
Diffstat (limited to 'libs/hwui/Readback.cpp')
-rw-r--r--libs/hwui/Readback.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/libs/hwui/Readback.cpp b/libs/hwui/Readback.cpp
index 8a8b4181bd94..d8735ce57b65 100644
--- a/libs/hwui/Readback.cpp
+++ b/libs/hwui/Readback.cpp
@@ -275,6 +275,14 @@ CopyResult Readback::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap
return copyResult;
}
+CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, SkBitmap* bitmap) {
+ Rect srcRect;
+ Matrix4 transform;
+ transform.loadScale(1, -1, 1);
+ transform.translate(0, -1);
+ return copyImageInto(image, transform, srcRect, bitmap);
+}
+
CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, Matrix4& texTransform,
const Rect& srcRect, SkBitmap* bitmap) {
ATRACE_CALL();