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authorDerek Sollenberger <djsollen@google.com>2018-12-04 16:22:58 -0500
committerDerek Sollenberger <djsollen@google.com>2018-12-04 16:22:58 -0500
commitfd1c87914a73ee0f11e251a7654c2c34eb5b7ad9 (patch)
tree195490b63d2df4fb6c6c6f2e15b91eb3cd42b84e /libs/hwui/Properties.h
parent5e9f426fc61f9ae58733825abb57a180be4362de (diff)
Remove unused HWUI properties.
Test: compile only Change-Id: Ifef24fe53edcab63af3f9b634849d996dc7960ec
Diffstat (limited to 'libs/hwui/Properties.h')
-rw-r--r--libs/hwui/Properties.h32
1 files changed, 0 insertions, 32 deletions
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h
index 542bc71f7c72..f94b10861afd 100644
--- a/libs/hwui/Properties.h
+++ b/libs/hwui/Properties.h
@@ -95,20 +95,6 @@ enum DebugLevel {
#define PROPERTY_PROFILE_VISUALIZE_BARS "visual_bars"
/**
- * Used to enable/disable non-rectangular clipping debugging.
- *
- * The accepted values are:
- * "highlight", drawing commands clipped by the stencil will
- * be colored differently
- * "region", renders the clipping region on screen whenever
- * the stencil is set
- * "hide", don't show the clip
- *
- * The default value is "hide".
- */
-#define PROPERTY_DEBUG_STENCIL_CLIP "debug.hwui.show_non_rect_clip"
-
-/**
* Turn on to draw dirty regions every other frame.
*
* Possible values:
@@ -118,19 +104,6 @@ enum DebugLevel {
#define PROPERTY_DEBUG_SHOW_DIRTY_REGIONS "debug.hwui.show_dirty_regions"
/**
- * Disables draw operation deferral if set to "true", forcing draw
- * commands to be issued to OpenGL in order, and processed in sequence
- * with state-manipulation canvas commands.
- */
-#define PROPERTY_DISABLE_DRAW_DEFER "debug.hwui.disable_draw_defer"
-
-/**
- * Used to disable draw operation reordering when deferring draw operations
- * Has no effect if PROPERTY_DISABLE_DRAW_DEFER is set to "true"
- */
-#define PROPERTY_DISABLE_DRAW_REORDER "debug.hwui.disable_draw_reorder"
-
-/**
* Setting this property will enable or disable the dropping of frames with
* empty damage. Default is "true".
*/
@@ -207,8 +180,6 @@ enum class ProfileType { None, Console, Bars };
enum class OverdrawColorSet { Default = 0, Deuteranomaly };
-enum class StencilClipDebug { Hide, ShowHighlight, ShowRegion };
-
enum class RenderPipelineType { SkiaGL, SkiaVulkan, NotInitialized = 128 };
/**
@@ -220,8 +191,6 @@ class Properties {
public:
static bool load();
- static bool drawDeferDisabled;
- static bool drawReorderDisabled;
static bool debugLayersUpdates;
static bool debugOverdraw;
static bool showDirtyRegions;
@@ -235,7 +204,6 @@ public:
static DebugLevel debugLevel;
static OverdrawColorSet overdrawColorSet;
- static StencilClipDebug debugStencilClip;
// Override the value for a subset of properties in this class
static void overrideProperty(const char* name, const char* value);