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authorJohn Reck <jreck@google.com>2018-07-02 18:33:32 -0700
committerJohn Reck <jreck@google.com>2018-07-09 10:16:25 -0700
commit9ce2bf7e0c47fdf178c528b3a5594756e49e071e (patch)
tree7926a9c7ad0b14935666753c5604c948402b3cf1 /libs/hwui/Properties.cpp
parent8225c85200802198dae6fa05ccf87757365efb68 (diff)
Auto-dark mode prototype
Experimental force_dark prototype mode. Enabled by setting debug.hwui.force_dark to true. Test: verified nothing changes without prop being set Change-Id: Ib02f3f1a9c591cab1f312b827451f04c782c2f41
Diffstat (limited to 'libs/hwui/Properties.cpp')
-rw-r--r--libs/hwui/Properties.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index 0338a3aba97d..17bec1934490 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -60,6 +60,7 @@ bool Properties::forceDrawFrame = false;
bool Properties::filterOutTestOverhead = false;
bool Properties::disableVsync = false;
bool Properties::skpCaptureEnabled = false;
+bool Properties::forceDarkMode = false;
bool Properties::enableRTAnimations = true;
bool Properties::runningInEmulator = false;
@@ -146,6 +147,8 @@ bool Properties::load() {
runningInEmulator = property_get_bool(PROPERTY_QEMU_KERNEL, false);
+ forceDarkMode = property_get_bool(PROPERTY_FORCE_DARK, false);
+
return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw) ||
(prevDebugStencilClip != debugStencilClip);
}