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authorDerek Sollenberger <djsollen@google.com>2016-09-27 16:04:42 -0400
committerDerek Sollenberger <djsollen@google.com>2016-10-05 15:28:27 -0400
commit0df6209a02d0ea99d2dff3a46ed9febd5925df4b (patch)
treef0ae38776b4dc08456f111dd61076ba0a9394119 /libs/hwui/Properties.cpp
parent4306608707ad24af2b9a7c5764412e429329eab3 (diff)
Initial refactoring to enable the addition of the SkiaOpenGLPipeline.
Test: existing and new HWUI unit tests all pass. Change-Id: I4f5c1dc839a2ed15d8b0f6245fe030684501b083
Diffstat (limited to 'libs/hwui/Properties.cpp')
-rw-r--r--libs/hwui/Properties.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index 93b2e15a6590..848161e44604 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -214,7 +214,7 @@ RenderPipelineType Properties::getRenderPipelineType() {
property_get(PROPERTY_DEFAULT_RENDERER, prop, "opengl");
if (!strcmp(prop, "skiagl") ) {
sRenderPipelineType = RenderPipelineType::SkiaGL;
- } else if (!strcmp(prop, "skiavulkan") ) {
+ } else if (!strcmp(prop, "skiavk") ) {
sRenderPipelineType = RenderPipelineType::SkiaVulkan;
} else { //"opengl"
sRenderPipelineType = RenderPipelineType::OpenGL;
@@ -222,5 +222,11 @@ RenderPipelineType Properties::getRenderPipelineType() {
return sRenderPipelineType;
}
+bool Properties::isSkiaEnabled() {
+ auto renderType = getRenderPipelineType();
+ return RenderPipelineType::SkiaGL == renderType
+ || RenderPipelineType::SkiaVulkan == renderType;
+}
+
}; // namespace uirenderer
}; // namespace android