diff options
author | Romain Guy <romainguy@google.com> | 2011-08-16 13:55:02 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2011-08-16 13:55:02 -0700 |
commit | 302a9df1d50373c82923bb84ff665dfce584fb22 (patch) | |
tree | 01a6e183b3c0f49676730a679397a31692942f8d /libs/hwui/OpenGLRenderer.cpp | |
parent | 95a78c38373bb99258d83a6ab2c92825d979f200 (diff) |
Add an API to set the transform on a TextureView's surface texture.
Bug #5156689
Change-Id: I635a625885c9b832a60d44ece0de7613ceb84109
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 4864cff6931d..a0f806a209ba 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -627,6 +627,12 @@ void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) { void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) { float alpha = layer->getAlpha() / 255.0f; + mat4& transform = layer->getTransform(); + if (!transform.isIdentity()) { + save(0); + mSnapshot->transform->multiply(transform); + } + setupDraw(); if (layer->getRenderTarget() == GL_TEXTURE_2D) { setupDrawWithTexture(); @@ -663,6 +669,10 @@ void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) { glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount); finishDrawTexture(); + + if (!transform.isIdentity()) { + restore(); + } } void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) { |