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author | Stan Iliev <stani@google.com> | 2018-09-28 18:44:26 -0400 |
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committer | Stan Iliev <stani@google.com> | 2018-10-01 09:46:00 -0400 |
commit | 8fc3d8e09d7788a96559d31dc502e99fce4f1378 (patch) | |
tree | 0758b9093a3af01471bda069359d7404031fd9f3 /libs/hwui/Layer.cpp | |
parent | a810c7efe4b47d4d5ba4ed41b86c90fe2a604d95 (diff) |
Disable blending for opaque TextureView
Opaque TextureView (set by TextureView.setOpaque(true), should
draw with SRC blending, which in practice disables GL
blending.
Test: Ran Naver app, which is using opaque TextureView
Bug: 113845024
Change-Id: I5daa455a72b0ded50d6f9578f3b8a8701532f9d4
Diffstat (limited to 'libs/hwui/Layer.cpp')
-rw-r--r-- | libs/hwui/Layer.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp index cc95051fc952..32aaa54e696c 100644 --- a/libs/hwui/Layer.cpp +++ b/libs/hwui/Layer.cpp @@ -77,5 +77,13 @@ void Layer::postDecStrong() { mRenderState.postDecStrong(this); } +SkBlendMode Layer::getMode() const { + if (mBlend || mode != SkBlendMode::kSrcOver) { + return mode; + } else { + return SkBlendMode::kSrc; + } +} + }; // namespace uirenderer }; // namespace android |