diff options
author | Stan Iliev <stani@google.com> | 2018-09-04 22:00:00 +0000 |
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committer | Stan Iliev <stani@google.com> | 2018-09-05 01:58:34 +0000 |
commit | 564ca3e2c9ed752f2a9d549ebfb31a78942ecfec (patch) | |
tree | f5a88d6ac251afadbbcc602047c2d901bf8cac55 /libs/hwui/Layer.cpp | |
parent | 73855d407137e670b1f836ec15b21bd7a4b1a187 (diff) |
Reland "TextureView Vulkan support and optimized OpenGL draw"
Fix an issue with incorrect texture matrix, when there is 90/270 rotation.
This happened, because after refactoring SkImage has buffer width/height,
instead of layer width/height.
This reverts commit a683eb3945320f592f58705c3c31b3c044f4bd72.
Bug: 113673613
Test: Ran TextureView CTS and lensblur in camera app
Change-Id: If3bcf9cd5195de09fd67a753708568a8e3ca3a9a
Diffstat (limited to 'libs/hwui/Layer.cpp')
-rw-r--r-- | libs/hwui/Layer.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp index fb8f0337c95e..f59a2e6ee5c1 100644 --- a/libs/hwui/Layer.cpp +++ b/libs/hwui/Layer.cpp @@ -17,17 +17,17 @@ #include "Layer.h" #include "renderstate/RenderState.h" +#include "utils/Color.h" #include <SkToSRGBColorFilter.h> namespace android { namespace uirenderer { -Layer::Layer(RenderState& renderState, Api api, sk_sp<SkColorFilter> colorFilter, int alpha, - SkBlendMode mode) +Layer::Layer(RenderState& renderState, sk_sp<SkColorFilter> colorFilter, int alpha, + SkBlendMode mode) : GpuMemoryTracker(GpuObjectType::Layer) , mRenderState(renderState) - , mApi(api) , mColorFilter(colorFilter) , alpha(alpha) , mode(mode) { @@ -36,6 +36,8 @@ Layer::Layer(RenderState& renderState, Api api, sk_sp<SkColorFilter> colorFilter incStrong(nullptr); buildColorSpaceWithFilter(); renderState.registerLayer(this); + texTransform.setIdentity(); + transform.setIdentity(); } Layer::~Layer() { |