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authorRomain Guy <romainguy@google.com>2013-02-06 16:51:04 -0800
committerRomain Guy <romainguy@google.com>2013-02-07 12:11:22 -0800
commit3bbacf27c0be1bae4e4483577fc89ae3113abe5d (patch)
tree102ffa5362c1782af27f2f0abad3e9f481479e79 /libs/hwui/GradientCache.cpp
parentc2a972131f1870042eb63847d4b24fbe718d8e3f (diff)
Add a RenderBuffer object to store stencil buffers.
Bug #7146141 This change is needed to add a render buffer cache to avoid creating and destroying stencil buffers on every frame. This change also allows the renderer to use a 1 bit or 4 bit stencil buffer whenever possible. Finally this change fixes a bug introduced by a previous CL which causes the stencil buffer to not be updated in certain conditions. The fix relies on a new optional parameter in drawColorRects() that can be used to avoid performing a quickReject on rectangles generated by the clip region. Change-Id: I2f55a8e807009887b276a83cde9f53fd5c01199f
Diffstat (limited to 'libs/hwui/GradientCache.cpp')
-rw-r--r--libs/hwui/GradientCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/GradientCache.cpp b/libs/hwui/GradientCache.cpp
index 154c0ecce5ed..78f9cf5f7f19 100644
--- a/libs/hwui/GradientCache.cpp
+++ b/libs/hwui/GradientCache.cpp
@@ -152,7 +152,7 @@ void GradientCache::getGradientInfo(const uint32_t* colors, const int count,
GradientInfo& info) {
uint32_t width = 256 * (count - 1);
- if (!Caches::getInstance().extensions.hasNPot()) {
+ if (!Extensions::getInstance().hasNPot()) {
width = 1 << (31 - __builtin_clz(width));
}