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authorRomain Guy <romainguy@google.com>2011-12-12 18:14:06 -0800
committerRomain Guy <romainguy@google.com>2011-12-12 18:14:06 -0800
commit39d252a6632d057d5077f7eaf1b8ed7a142f3397 (patch)
treec840b4084ba7fb8be54b0d387953cc6a15decbdd /libs/hwui/GradientCache.cpp
parentf44e66fcf70aa4a354deca72dfbd3b29c29302be (diff)
Various OpenGL optimizations
Change-Id: Ib0742c96f10f5f50e7e5148b742c31b6c232d127
Diffstat (limited to 'libs/hwui/GradientCache.cpp')
-rw-r--r--libs/hwui/GradientCache.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/GradientCache.cpp b/libs/hwui/GradientCache.cpp
index aacf22a19e7e..a88a59a0b480 100644
--- a/libs/hwui/GradientCache.cpp
+++ b/libs/hwui/GradientCache.cpp
@@ -171,8 +171,8 @@ void GradientCache::generateTexture(SkBitmap* bitmap, Texture* texture) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height, 0,
GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels());
- texture->setFilter(GL_LINEAR, GL_LINEAR);
- texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+ texture->setFilter(GL_LINEAR);
+ texture->setWrap(GL_CLAMP_TO_EDGE);
}
}; // namespace uirenderer