diff options
author | Alec Mouri <alecmouri@google.com> | 2019-09-05 17:11:45 -0700 |
---|---|---|
committer | Alec Mouri <alecmouri@google.com> | 2019-10-25 13:30:42 -0700 |
commit | 22d753f74d83bec10fc05a04156adaf76430d540 (patch) | |
tree | 5bb227d2a4f3500a8a9a258ed76387c3ab7b7174 /libs/hwui/DeviceInfo.h | |
parent | 8018eeace2a71c598e8da678845f960314acceea (diff) |
[HWUI] Get DeviceInfo through stable ABI
This also removes the dependency on ui/DeviceInfo other than in test
code.
Bug: 136263392
Bug: 136263238
Test: builds, boots
Change-Id: I6a4687e981359f0e6beb83be8a5501ed7fd16f15
Diffstat (limited to 'libs/hwui/DeviceInfo.h')
-rw-r--r-- | libs/hwui/DeviceInfo.h | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/libs/hwui/DeviceInfo.h b/libs/hwui/DeviceInfo.h index 0e3f11960ddc..34315830ed97 100644 --- a/libs/hwui/DeviceInfo.h +++ b/libs/hwui/DeviceInfo.h @@ -16,8 +16,8 @@ #ifndef DEVICEINFO_H #define DEVICEINFO_H +#include <apex/display.h> #include <SkImageInfo.h> -#include <ui/DisplayInfo.h> #include "utils/Macros.h" @@ -33,28 +33,44 @@ class DeviceInfo { public: static DeviceInfo* get(); + static float getMaxRefreshRate() { return get()->mMaxRefreshRate; } + static int32_t getWidth() { return get()->mWidth; } + static int32_t getHeight() { return get()->mHeight; } + static float getDensity() { return get()->mDensity; } + static float getRefreshRate() { return get()->mRefreshRate; } + static int64_t getCompositorOffset() { return get()->mCompositorOffset; } + static int64_t getAppOffset() { return get()->mAppOffset; } // this value is only valid after the GPU has been initialized and there is a valid graphics // context or if you are using the HWUI_NULL_GPU int maxTextureSize() const; - const DisplayInfo& displayInfo() const { return mDisplayInfo; } sk_sp<SkColorSpace> getWideColorSpace() const { return mWideColorSpace; } SkColorType getWideColorType() const { return mWideColorType; } - float getMaxRefreshRate() const { return mMaxRefreshRate; } void onDisplayConfigChanged(); private: friend class renderthread::RenderThread; static void setMaxTextureSize(int maxTextureSize); + void updateDisplayInfo(); DeviceInfo(); + ~DeviceInfo(); int mMaxTextureSize; - DisplayInfo mDisplayInfo; sk_sp<SkColorSpace> mWideColorSpace; SkColorType mWideColorType; - const float mMaxRefreshRate; + ADisplayConfig* mCurrentConfig = nullptr; + ADisplay** mDisplays = nullptr; + int mDisplaysSize = 0; + int mPhysicalDisplayIndex = -1; + float mMaxRefreshRate = 60.0; + int32_t mWidth = 1080; + int32_t mHeight = 1920; + float mDensity = 2.0; + float mRefreshRate = 60.0; + int64_t mCompositorOffset = 0; + int64_t mAppOffset = 0; }; } /* namespace uirenderer */ |