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authorJohn Reck <jreck@google.com>2014-08-08 13:21:00 -0700
committerJohn Reck <jreck@google.com>2014-08-08 20:24:34 +0000
commita7c2ea20c43ab797bef5801530687e22e83def8f (patch)
treea5456b7d3cf8fb9f49a330bb626d490ba3de3742 /libs/hwui/DamageAccumulator.h
parent5c8ea2c369deab75719fe7c7301846a8ef955702 (diff)
Fix damage for layers for projection receivers
Bug: 16880228 Change-Id: I59ab760a21f49cc2cac0d8936b173cff292e6114
Diffstat (limited to 'libs/hwui/DamageAccumulator.h')
-rw-r--r--libs/hwui/DamageAccumulator.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/libs/hwui/DamageAccumulator.h b/libs/hwui/DamageAccumulator.h
index fc9b41b220a5..90d942515509 100644
--- a/libs/hwui/DamageAccumulator.h
+++ b/libs/hwui/DamageAccumulator.h
@@ -35,7 +35,6 @@ class IDamageAccumulator {
public:
virtual void pushTransform(const RenderNode* transform) = 0;
virtual void pushTransform(const Matrix4* transform) = 0;
- virtual void pushNullTransform() = 0;
virtual void popTransform() = 0;
virtual void dirty(float left, float top, float right, float bottom) = 0;
virtual void peekAtDirty(SkRect* dest) = 0;
@@ -54,9 +53,6 @@ public:
// will be affected by the transform when popTransform() is called.
virtual void pushTransform(const RenderNode* transform);
virtual void pushTransform(const Matrix4* transform);
- // This is used in combination with peekAtDirty to inspect the damage
- // area of a subtree
- virtual void pushNullTransform();
// Pops a transform node from the stack, propagating the dirty rect
// up to the parent node. Returns the IDamageTransform that was just applied
@@ -83,7 +79,6 @@ class NullDamageAccumulator : public IDamageAccumulator {
public:
virtual void pushTransform(const RenderNode* transform) { }
virtual void pushTransform(const Matrix4* transform) { }
- virtual void pushNullTransform() { }
virtual void popTransform() { }
virtual void dirty(float left, float top, float right, float bottom) { }
virtual void peekAtDirty(SkRect* dest) { dest->setEmpty(); }