diff options
author | Xin Li <delphij@google.com> | 2020-08-31 21:21:38 -0700 |
---|---|---|
committer | Xin Li <delphij@google.com> | 2020-08-31 21:21:38 -0700 |
commit | 628590d7ec80e10a3fc24b1c18a1afb55cca10a8 (patch) | |
tree | 4b1c3f52d86d7fb53afbe9e9438468588fa489f8 /libs/hwui/AutoBackendTextureRelease.cpp | |
parent | b11b8ec3aec8bb42f2c07e1c5ac7942da293baa8 (diff) | |
parent | d2d3a20624d968199353ccf6ddbae6f3ac39c9af (diff) |
Merge Android R (rvc-dev-plus-aosp-without-vendor@6692709)
Bug: 166295507
Merged-In: I3d92a6de21a938f6b352ec26dc23420c0fe02b27
Change-Id: Ifdb80563ef042738778ebb8a7581a97c4e3d96e2
Diffstat (limited to 'libs/hwui/AutoBackendTextureRelease.cpp')
-rw-r--r-- | libs/hwui/AutoBackendTextureRelease.cpp | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/libs/hwui/AutoBackendTextureRelease.cpp b/libs/hwui/AutoBackendTextureRelease.cpp new file mode 100644 index 000000000000..72747e8fa543 --- /dev/null +++ b/libs/hwui/AutoBackendTextureRelease.cpp @@ -0,0 +1,91 @@ +/* + * Copyright 2019 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "AutoBackendTextureRelease.h" + +#include "renderthread/RenderThread.h" +#include "utils/Color.h" +#include "utils/PaintUtils.h" + +using namespace android::uirenderer::renderthread; + +namespace android { +namespace uirenderer { + +AutoBackendTextureRelease::AutoBackendTextureRelease(GrContext* context, AHardwareBuffer* buffer) { + AHardwareBuffer_Desc desc; + AHardwareBuffer_describe(buffer, &desc); + bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); + GrBackendFormat backendFormat = + GrAHardwareBufferUtils::GetBackendFormat(context, buffer, desc.format, false); + mBackendTexture = GrAHardwareBufferUtils::MakeBackendTexture( + context, buffer, desc.width, desc.height, &mDeleteProc, &mUpdateProc, &mImageCtx, + createProtectedImage, backendFormat, false); +} + +void AutoBackendTextureRelease::unref(bool releaseImage) { + if (!RenderThread::isCurrent()) { + // EGLImage needs to be destroyed on RenderThread to prevent memory leak. + // ~SkImage dtor for both pipelines needs to be invoked on RenderThread, because it is not + // thread safe. + RenderThread::getInstance().queue().post([this, releaseImage]() { unref(releaseImage); }); + return; + } + + if (releaseImage) { + mImage.reset(); + } + + mUsageCount--; + if (mUsageCount <= 0) { + if (mBackendTexture.isValid()) { + mDeleteProc(mImageCtx); + mBackendTexture = {}; + } + delete this; + } +} + +// releaseProc is invoked by SkImage, when texture is no longer in use. +// "releaseContext" contains an "AutoBackendTextureRelease*". +static void releaseProc(SkImage::ReleaseContext releaseContext) { + AutoBackendTextureRelease* textureRelease = + reinterpret_cast<AutoBackendTextureRelease*>(releaseContext); + textureRelease->unref(false); +} + +void AutoBackendTextureRelease::makeImage(AHardwareBuffer* buffer, android_dataspace dataspace, + GrContext* context) { + AHardwareBuffer_Desc desc; + AHardwareBuffer_describe(buffer, &desc); + SkColorType colorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format); + mImage = SkImage::MakeFromTexture( + context, mBackendTexture, kTopLeft_GrSurfaceOrigin, colorType, kPremul_SkAlphaType, + uirenderer::DataSpaceToColorSpace(dataspace), releaseProc, this); + if (mImage.get()) { + // The following ref will be counteracted by releaseProc, when SkImage is discarded. + ref(); + } +} + +void AutoBackendTextureRelease::newBufferContent(GrContext* context) { + if (mBackendTexture.isValid()) { + mUpdateProc(mImageCtx, context); + } +} + +} /* namespace uirenderer */ +} /* namespace android */ |