diff options
author | Craig Mautner <cmautner@google.com> | 2012-04-18 14:04:38 -0700 |
---|---|---|
committer | Craig Mautner <cmautner@google.com> | 2012-04-18 14:04:38 -0700 |
commit | 9546e457fcfed1da9448d72758642793d9e271bb (patch) | |
tree | 206f44a853d1903f9aee1b959b9cef13918ad872 /libs/androidfw/KeyCharacterMap.cpp | |
parent | a51a9564fd53b661446cd63eea23208656acc678 (diff) |
Delay rendering into Surface until draw completed.
Hold off on updating surface with animation until the Surface draw has
completed. Previously we were calling Surface.setAlpha/setLayer/
setMatrix prior to the app drawing into the surface. This fixes a bug
that caused a flash of the target animation image before the animation
had begun.
Change-Id: Id9142e09b0b22d631dc002eba4dc787455dea03a
Diffstat (limited to 'libs/androidfw/KeyCharacterMap.cpp')
0 files changed, 0 insertions, 0 deletions