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author | MÃ¥rten Kongstad <marten.kongstad@sonymobile.com> | 2014-01-31 14:01:52 +0100 |
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committer | Zoran Jovanovic <zoran.jovanovic@sonymobile.com> | 2014-02-03 09:47:16 +0100 |
commit | 65a05fd56dbc9fd9c2511a97f49c445a748fb3c5 (patch) | |
tree | f832a1d344dc2102ebbf247a46dcd2839761161a /libs/androidfw/AssetManager.cpp | |
parent | c064a1b5d9a68bb5513e6ed64a067ab822e98764 (diff) |
New command line tool 'idmap'
Introduce a new tool 'idmap' to handle generation and verification of
idmap files. The tool is modelled on 'dexopt', and is intended to be
used similarly, notably by 'installd'.
See cmds/idmap/idmap.cpp for further documentation on 'idmap'.
Note: this commit is interdependent on a commit in project build/ to add
'idmap' to PRODUCT_PACKAGES.
Note: the changes to androidfw are only stubs. The actual implementation
will be provided in Runtime resource overlay, iteration 2.
Change-Id: I7131b74ece1e46c8a9c0a31d103e686aa07da2bb
Diffstat (limited to 'libs/androidfw/AssetManager.cpp')
-rw-r--r-- | libs/androidfw/AssetManager.cpp | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/libs/androidfw/AssetManager.cpp b/libs/androidfw/AssetManager.cpp index 08328d06ac7d..251d47b0ce8d 100644 --- a/libs/androidfw/AssetManager.cpp +++ b/libs/androidfw/AssetManager.cpp @@ -83,6 +83,8 @@ static Asset* const kExcludedAsset = (Asset*) 0xd000000d; static volatile int32_t gCount = 0; +const char* AssetManager::RESOURCES_FILENAME = "resources.arsc"; + namespace { // Transform string /a/b/c.apk to /data/resource-cache/a@b@c.apk@idmap String8 idmapPathForPackagePath(const String8& pkgPath) @@ -239,6 +241,29 @@ bool AssetManager::addAssetPath(const String8& path, int32_t* cookie) return true; } +bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath, + uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, uint32_t* outSize) +{ + AutoMutex _l(mLock); + const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) }; + ResTable tables[2]; + + for (int i = 0; i < 2; ++i) { + asset_path ap; + ap.type = kFileTypeRegular; + ap.path = paths[i]; + Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap); + if (ass == NULL) { + ALOGW("failed to find resources.arsc in %s\n", ap.path.string()); + return false; + } + tables[i].add(ass, (void*)1, false); + } + + return tables[0].createIdmap(tables[1], targetCrc, overlayCrc, + targetApkPath, overlayApkPath, (void**)outData, outSize) == NO_ERROR; +} + bool AssetManager::isIdmapStaleLocked(const String8& originalPath, const String8& overlayPath, const String8& idmapPath) { |