diff options
author | John Reck <jreck@google.com> | 2020-04-17 19:20:38 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2020-04-17 19:20:38 +0000 |
commit | 9c52543162ebf56630578cb7b3fd086e41842c17 (patch) | |
tree | 0b6a0d56a6843d0b82ddedfd15a711ddc45a791b /graphics | |
parent | 56ef0ea4b6d1a73d898c7c06e8e64589ce83cacd (diff) | |
parent | 62f8b4f3d604c5b056f00ecc712318f6064a23af (diff) |
Merge "Document that getTransformMatrix can inset" into rvc-dev
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/java/android/graphics/SurfaceTexture.java | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/graphics/java/android/graphics/SurfaceTexture.java b/graphics/java/android/graphics/SurfaceTexture.java index 697daa8b7b70..cd878c5a77cb 100644 --- a/graphics/java/android/graphics/SurfaceTexture.java +++ b/graphics/java/android/graphics/SurfaceTexture.java @@ -307,6 +307,11 @@ public class SurfaceTexture { * The matrix is stored in column-major order so that it may be passed directly to OpenGL ES via * the glLoadMatrixf or glUniformMatrix4fv functions. * + * If the underlying buffer has a crop associated with it, the transformation will also include + * a slight scale to cut off a 1-texel border around the edge of the crop. This ensures that + * when the texture is bilinear sampled that no texels outside of the buffer's valid region + * are accessed by the GPU, avoiding any sampling artifacts when scaling. + * * @param mtx the array into which the 4x4 matrix will be stored. The array must have exactly * 16 elements. */ |