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authorJohn Reck <jreck@google.com>2020-04-16 10:06:59 -0700
committerJohn Reck <jreck@google.com>2020-04-16 15:42:14 -0700
commit62f8b4f3d604c5b056f00ecc712318f6064a23af (patch)
tree12bf94b1c5d32a3fc572bf740dceedfbdf10373e /graphics/java
parent85b561c3c27260b07cad00b6d5e7bf5a74d07470 (diff)
Document that getTransformMatrix can inset
Bug: 152621633 Test: none, docs only change Change-Id: I4a357affdf698c8eb70ed7abbfa828586b2da0ec
Diffstat (limited to 'graphics/java')
-rw-r--r--graphics/java/android/graphics/SurfaceTexture.java5
1 files changed, 5 insertions, 0 deletions
diff --git a/graphics/java/android/graphics/SurfaceTexture.java b/graphics/java/android/graphics/SurfaceTexture.java
index 697daa8b7b70..cd878c5a77cb 100644
--- a/graphics/java/android/graphics/SurfaceTexture.java
+++ b/graphics/java/android/graphics/SurfaceTexture.java
@@ -307,6 +307,11 @@ public class SurfaceTexture {
* The matrix is stored in column-major order so that it may be passed directly to OpenGL ES via
* the glLoadMatrixf or glUniformMatrix4fv functions.
*
+ * If the underlying buffer has a crop associated with it, the transformation will also include
+ * a slight scale to cut off a 1-texel border around the edge of the crop. This ensures that
+ * when the texture is bilinear sampled that no texels outside of the buffer's valid region
+ * are accessed by the GPU, avoiding any sampling artifacts when scaling.
+ *
* @param mtx the array into which the 4x4 matrix will be stored. The array must have exactly
* 16 elements.
*/