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author | Romain Guy <romainguy@google.com> | 2010-12-13 14:42:34 -0800 |
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committer | Romain Guy <romainguy@google.com> | 2010-12-13 14:44:36 -0800 |
commit | b8c0de2c2726f4e8f0029710047efe0c8e6661ed (patch) | |
tree | c4f2a62504b442b4df656ab5457dded1f4e798a7 /graphics/java/android/renderscript/RenderScriptGL.java | |
parent | 14b0a6bc0ec8814291751b2b8e80da606cfa12b3 (diff) |
Improve error detection in HardwareRenderer.draw().
Bug #3280872
This should avoid crashes before we detect a GL error and we switch over to
software rendering.
Change-Id: Ieb4992576d20014e194aab863a456f09c5e19672
Diffstat (limited to 'graphics/java/android/renderscript/RenderScriptGL.java')
0 files changed, 0 insertions, 0 deletions