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authorJamie Gennis <jgennis@google.com>2011-06-17 16:35:35 -0700
committerJamie Gennis <jgennis@google.com>2011-06-17 16:42:46 -0700
commit84293fb9625a3ab7d7d302436bea05441b8d7316 (patch)
treece9ffafd7371a2f94420aea7df133dd54c7ba9eb /graphics/java/android/renderscript/RenderScriptGL.java
parentf71e5469441286c6f466043e64a7f6492557cbd9 (diff)
SurfaceTexture: attach to Dalvik when needed.
This change fixes a bug in the SurfaceTexture JNI where a thread that the Dalvik VM was not aware of calls the onFrameAvailable callback. When this happens the callback needs to first attach the thread to the VM before attempting to post the onFrameAvailable event for Java code to handle. Change-Id: I6a5470c32611ea6f38e9167779450f50635cabd3
Diffstat (limited to 'graphics/java/android/renderscript/RenderScriptGL.java')
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