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authorChet Haase <chet@google.com>2010-10-11 08:47:13 -0700
committerChet Haase <chet@google.com>2010-10-11 08:47:13 -0700
commit608fc3cbed6062f29cd512c08aacb8c1632a8851 (patch)
treec98b8c37a7c1c55dc3135e584719d620e9da41a3 /graphics/java/android/renderscript/RenderScriptGL.java
parente7aa07852dc5d360d223301d1415b87cddc57c99 (diff)
Double the performance of animations.
There is a hard-coded limit to the frame rate of animations; this commit increases that rate by changing the inter-frame delay from 30 ms to 10 ms (although the actual delay will be determined by the maximum refresh rate of the system and the system load). For example, the effective maximum on current devices is 55 fps, or a delay of about 16 ms. Change-Id: Id96a41cef36851e2d9508a98934f4b25595251ea
Diffstat (limited to 'graphics/java/android/renderscript/RenderScriptGL.java')
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