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author | Teng-Hui Zhu <ztenghui@google.com> | 2011-05-31 15:15:31 -0700 |
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committer | Teng-Hui Zhu <ztenghui@google.com> | 2011-06-01 13:42:46 -0700 |
commit | 3fafd39d0776a15c3613795183043a2c28277691 (patch) | |
tree | 2362b19c6829a0ccff61f49e7a0ebe658fe4243f /graphics/java/android/renderscript/RenderScript.java | |
parent | 2978cef0a77550ea3a364ffbf42fc43f2029070e (diff) |
The screen shot support for inline video on Java side
Basically, the GL texture bound with Surface Texture is not a singleton any
more. And the Surface Texture will be recreated every time a new video starts.
This can help to recycle the decoder's memory while using the GL texture to
show the screen shot.
The corresponding webkit change is: 112500
Change-Id: I3c35f6a0abc70b9039c316ca82b236c797d81c7e
Diffstat (limited to 'graphics/java/android/renderscript/RenderScript.java')
0 files changed, 0 insertions, 0 deletions