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author | Chet Haase <chet@google.com> | 2011-03-24 15:55:05 -0700 |
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committer | Chet Haase <chet@google.com> | 2011-03-24 15:55:05 -0700 |
commit | f147340bd117c16a67287e2f6ca9ded651bb32b2 (patch) | |
tree | 695fc01badf4bea220a31765249f2edff90282a0 /graphics/java/android/renderscript/ProgramVertexFixedFunction.java | |
parent | 15cb32ed9d189526d5a98add386b28cea6bc46b7 (diff) |
Fix bug with accelerated translucent rendering
There was a bug in the dirty region optimizations when
using alpha layers. This prevented translucent objects from
being drawn at all in many situations.
Change-Id: I23e9bce3595fbd6fe2bda15e8753a0f35baffb82
Diffstat (limited to 'graphics/java/android/renderscript/ProgramVertexFixedFunction.java')
0 files changed, 0 insertions, 0 deletions