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authorTeng-Hui Zhu <ztenghui@google.com>2011-02-16 11:25:03 -0800
committerTeng-Hui Zhu <ztenghui@google.com>2011-02-16 14:35:28 -0800
commitda7378e86e6d6e7522dfd1e83091545fa93aa84d (patch)
treea154e98a8b4a6736bdcc2efef07a341382f95a66 /graphics/java/android/renderscript/ProgramVertexFixedFunction.java
parent6c0dc5a5c1b0b8edd0706f97ed9e8c5d486afdc2 (diff)
Adding a debug setting to enable visual indicator for GL
[This is the WebView part] The idea is to turn on the visual indicator without building the code. The implementation included: 1. Setup the UI on browser side to check whether or not this is enabled. 2. Transfer the info from browser setting to web setting. 3. Send this info down from WebView to webkit. 4. In the webkit, we save this info in TilesManager. 5. At texture generation time, we query this info to decide whether or not add the visual indicator on the texture. One design decision we made is we don't want to restart the browser for debugging purpose. This is better preserving the browser current activity, the only pitfall is that the visual indicator is NOT updated on different textures simultaneously. The corresponding browser change is: #change,97058 The dependent webkit change is: #change,97052 bug:3458721 Change-Id: I34a0514048df61b414c3386b292f2586efbde74e
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