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| author | Jamie Gennis <jgennis@google.com> | 2011-02-23 13:33:46 -0800 |
|---|---|---|
| committer | Jamie Gennis <jgennis@google.com> | 2011-02-23 13:58:44 -0800 |
| commit | acf33974b3a870d904e662ae927947460c0d6b3f (patch) | |
| tree | 21c0c7ed4ef49ea54719e0ad1b4f262541030af1 /graphics/java/android/renderscript/ProgramVertexFixedFunction.java | |
| parent | 16dc3073a2f06a77d9873e536f633a4adf575fce (diff) | |
Expand on the SurfaceTexture API docs.
This change adds additional documentation explaining how a
SurfaceTexture should be used in OpenGL ES. It describes some of the
limitations of using the GL_TEXTURE_EXTERNAL_OES texture target.
Change-Id: I9d3446a012376166b6c598b827a0aa0e9585d00f
Diffstat (limited to 'graphics/java/android/renderscript/ProgramVertexFixedFunction.java')
0 files changed, 0 insertions, 0 deletions
