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author | Nick Pelly <npelly@google.com> | 2012-03-21 15:14:09 -0700 |
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committer | Nick Pelly <npelly@google.com> | 2012-03-29 09:52:32 -0700 |
commit | 8ce7a27770735791b5c38e4128f4ab9cee86bc43 (patch) | |
tree | 849a29fc2fe6ef3666a2e0a6c13f538a90f10447 /graphics/java/android/renderscript/ProgramVertexFixedFunction.java | |
parent | 3e6792232aa0ce3e650eaa03529c9eb2fe023ca9 (diff) |
Use Application#registerLifecycleEvents() instead of a Fragment for Beam.
Fragments don't work as desired if called after life-cycle events
such as onDestory() or onSaveInstanceState().
The new approach doesn't work after onDestroy() either, but we can more
easily detect this now. For pre-JB apps, we will log an error, and for
JB and onwards we will throw.
Update documentation to make these rules clear, and to encourage
the use of a single Activity per API call, and to make the call
in onCreate().
Bug: 5199662
Bug: 5994691
Bug: 6034901
Bug: 6125297
Change-Id: Ib0dde6abfa44cd56c7ddc13ba0ad0e83bbe30058
Diffstat (limited to 'graphics/java/android/renderscript/ProgramVertexFixedFunction.java')
0 files changed, 0 insertions, 0 deletions