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authorChet Haase <chet@google.com>2011-12-05 16:35:38 -0800
committerChet Haase <chet@google.com>2011-12-13 13:41:58 -0800
commit7de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86 (patch)
treea6af39c2baaeaf820cb2ed31d96fecac51adaada /graphics/java/android/renderscript/ProgramVertexFixedFunction.java
parent666e6d73c187ecaa771591f87b929c4dff4e84bc (diff)
Make glyph cache more flexible
Some GPU architectures could not handle the previous implementation of our glyph cache. Frequent uploads would cause memory problems in the GPU and eventually a crash due to these memory issues. The solution is to move to a system of several, smaller caches instead of one monolythic cache for all glyphs. Change-Id: I0fc7a323360940d16d5a33eeb33abfab194c5920
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