diff options
author | Chet Haase <chet@google.com> | 2011-12-05 16:35:38 -0800 |
---|---|---|
committer | Chet Haase <chet@google.com> | 2011-12-13 13:41:58 -0800 |
commit | 7de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86 (patch) | |
tree | a6af39c2baaeaf820cb2ed31d96fecac51adaada /graphics/java/android/renderscript/ProgramVertexFixedFunction.java | |
parent | 666e6d73c187ecaa771591f87b929c4dff4e84bc (diff) |
Make glyph cache more flexible
Some GPU architectures could not handle the previous implementation
of our glyph cache. Frequent uploads would cause memory problems in the GPU
and eventually a crash due to these memory issues. The solution is to move to
a system of several, smaller caches instead of one monolythic cache for all
glyphs.
Change-Id: I0fc7a323360940d16d5a33eeb33abfab194c5920
Diffstat (limited to 'graphics/java/android/renderscript/ProgramVertexFixedFunction.java')
0 files changed, 0 insertions, 0 deletions