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authorRomain Guy <romainguy@google.com>2010-12-13 18:24:33 -0800
committerRomain Guy <romainguy@google.com>2010-12-13 18:24:33 -0800
commit70ca14e08ae197547ac412e8a1210e1ebdfb2eb1 (patch)
treeb5d798c0ae819e6d769b826c5d090ea4f03665a0 /graphics/java/android/renderscript/ProgramVertexFixedFunction.java
parentb8c0de2c2726f4e8f0029710047efe0c8e6661ed (diff)
Refactor OpenGLRenderer to simplify OpenGL drawing code.
This is the first step of the refactoring: - drawColorRect - drawTextureMesh Remaining methods to refactor: - setupTextureAlpha8 - drawPath - setupShadow - drawText - drawLines - composeLayerRegion Change-Id: I0fced6a05b6b6eee10ee7cef0c3fbdaa6cefab20
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