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authorSiva Velusamy <vsiva@google.com>2011-12-14 12:19:56 -0800
committerSiva Velusamy <vsiva@google.com>2012-01-04 11:38:37 -0800
commit1e81e710fc6e676a43c0582abd9b802bc8bda175 (patch)
tree7a613c80299e68ed0f31b83a52c342059158bee2 /graphics/java/android/renderscript/ProgramVertexFixedFunction.java
parentefc1265402512303a9cf88b7ddd796e92df7857b (diff)
gltrace: transport buffering and context management
This patch adds two improvements: 1. Protobuf messages are buffered and sent in chunks. 2. Multiple EGL contexts are handled properly: Corresponding to each EGLContext, a GLTraceContext with a unique ID is created. On eglMakeCurrent, the appropriate GLTraceContext is set and is used while tracing subsequent GL Calls in that thread. Change-Id: I34076376d3e5af205c87c7396ea47659844abd6e
Diffstat (limited to 'graphics/java/android/renderscript/ProgramVertexFixedFunction.java')
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