summaryrefslogtreecommitdiff
path: root/graphics/java/android/renderscript/ProgramVertex.java
diff options
context:
space:
mode:
authorTim Murray <timmurray@google.com>2013-04-05 22:06:43 +0000
committerTim Murray <timmurray@google.com>2013-04-05 15:17:54 -0700
commita90842283e322b1210e2bea5850b05177e3d87af (patch)
tree1b814376dc63adeee70854711a94a29a51f3eb00 /graphics/java/android/renderscript/ProgramVertex.java
parentb2cb8e41f93e8a26241e3de20e862ffa66dedaa4 (diff)
Remove all public mention of RS graphics from docs.
Change-Id: Ie43b5fb0353149aa9af433b6f5c5141349388ea0
Diffstat (limited to 'graphics/java/android/renderscript/ProgramVertex.java')
-rw-r--r--graphics/java/android/renderscript/ProgramVertex.java21
1 files changed, 12 insertions, 9 deletions
diff --git a/graphics/java/android/renderscript/ProgramVertex.java b/graphics/java/android/renderscript/ProgramVertex.java
index 2bd5124cc35e..50e32f6b810b 100644
--- a/graphics/java/android/renderscript/ProgramVertex.java
+++ b/graphics/java/android/renderscript/ProgramVertex.java
@@ -14,7 +14,8 @@
* limitations under the License.
*/
- /**
+/**
+ * @hide
* <p>The Renderscript vertex program, also known as a vertex shader, describes a stage in
* the graphics pipeline responsible for manipulating geometric data in a user-defined way.
* The object is constructed by providing the Renderscript system with the following data:</p>
@@ -43,6 +44,7 @@ import android.util.Log;
/**
+ * @hide
* @deprecated in API 16
* ProgramVertex, also know as a vertex shader, describes a
* stage in the graphics pipeline responsible for manipulating
@@ -76,14 +78,15 @@ public class ProgramVertex extends Program {
}
/**
- * @deprecated in API 16
- * Builder class for creating ProgramVertex objects.
- * The builder starts empty and the user must minimally provide
- * the GLSL shader code, and the varying inputs. Constant, or
- * uniform parameters to the shader may optionally be provided as
- * well.
- *
- **/
+ * @hide
+ * @deprecated in API 16
+ * Builder class for creating ProgramVertex objects.
+ * The builder starts empty and the user must minimally provide
+ * the GLSL shader code, and the varying inputs. Constant, or
+ * uniform parameters to the shader may optionally be provided as
+ * well.
+ *
+ **/
public static class Builder extends BaseProgramBuilder {
/**
* @deprecated in API 16