diff options
author | Tim Murray <timmurray@google.com> | 2013-03-27 21:31:28 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2013-03-27 21:31:28 +0000 |
commit | 275812c2bb09a82efd7ea8d90b57c99ff51eab0a (patch) | |
tree | 88c1ed93480d5ef5631041c1b6ee970aacb3a88e /graphics/java/android/renderscript/ProgramVertex.java | |
parent | d72f932b8cbf461ebb79c249ce92b9b811122190 (diff) |
Revert "Remove all public mention of RS graphics from docs."
This reverts commit d72f932b8cbf461ebb79c249ce92b9b811122190
Change-Id: I056b13d0b2beb508e4215bc0d289cf3e76a3a986
Diffstat (limited to 'graphics/java/android/renderscript/ProgramVertex.java')
-rw-r--r-- | graphics/java/android/renderscript/ProgramVertex.java | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/graphics/java/android/renderscript/ProgramVertex.java b/graphics/java/android/renderscript/ProgramVertex.java index 50e32f6b810b..2bd5124cc35e 100644 --- a/graphics/java/android/renderscript/ProgramVertex.java +++ b/graphics/java/android/renderscript/ProgramVertex.java @@ -14,8 +14,7 @@ * limitations under the License. */ -/** - * @hide + /** * <p>The Renderscript vertex program, also known as a vertex shader, describes a stage in * the graphics pipeline responsible for manipulating geometric data in a user-defined way. * The object is constructed by providing the Renderscript system with the following data:</p> @@ -44,7 +43,6 @@ import android.util.Log; /** - * @hide * @deprecated in API 16 * ProgramVertex, also know as a vertex shader, describes a * stage in the graphics pipeline responsible for manipulating @@ -78,15 +76,14 @@ public class ProgramVertex extends Program { } /** - * @hide - * @deprecated in API 16 - * Builder class for creating ProgramVertex objects. - * The builder starts empty and the user must minimally provide - * the GLSL shader code, and the varying inputs. Constant, or - * uniform parameters to the shader may optionally be provided as - * well. - * - **/ + * @deprecated in API 16 + * Builder class for creating ProgramVertex objects. + * The builder starts empty and the user must minimally provide + * the GLSL shader code, and the varying inputs. Constant, or + * uniform parameters to the shader may optionally be provided as + * well. + * + **/ public static class Builder extends BaseProgramBuilder { /** * @deprecated in API 16 |