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authorRomain Guy <romainguy@google.com>2013-03-19 15:24:36 -0700
committerRomain Guy <romainguy@google.com>2013-03-19 17:24:13 -0700
commit661a87ec28a49458f1faf533783abf2ab9927cab (patch)
tree3a38408b317cfd4ee437ee27714262acc5490ad8 /graphics/java/android/renderscript/ProgramStore.java
parent115096f50a560e64a7f95d37686d4861042c7aeb (diff)
Reduce number of glDraw calls when drawing text
This change moves the mesh buffer from FontRenderer to CacheTexture to help reduce the number of texture binds and glDraw calls when drawing text that spans across multiple textures. Change-Id: I7de574d88313ca3672879ca878c253ff5f131fc1
Diffstat (limited to 'graphics/java/android/renderscript/ProgramStore.java')
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