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authorChristopher Tate <ctate@google.com>2011-01-19 16:22:07 -0800
committerChristopher Tate <ctate@google.com>2011-01-19 16:25:22 -0800
commitf01af7551b3cf8853d3a76412c2745a543063434 (patch)
tree2fdd5002c7d442f834b777e54b47ed0a483314d1 /graphics/java/android/renderscript/ProgramFragmentFixedFunction.java
parent5383d077ed79e9fec95361046fcd7491ee9a0fd4 (diff)
Fail more gracefully when window state changes during drags
In particular, if a new window was created out from under the drag, the drag-move event dispatch logic would wind up blithly assuming that it would find a valid touch-dispatchable window under the finger. When this was untrue, it would NPE, but the NPE was caught and discarded safely by higher-level guard code. With this change, we now avoid the NPE entirely and report the spurious condition as part of the debugging log stream. (Also add the local-state object to DragEvent.toString()'s output.) Change-Id: Idfa5f45d049e48415ee59c8b0ffb5b0ed4098ce3
Diffstat (limited to 'graphics/java/android/renderscript/ProgramFragmentFixedFunction.java')
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