summaryrefslogtreecommitdiff
path: root/graphics/java/android/renderscript/ProgramFragmentFixedFunction.java
diff options
context:
space:
mode:
authorJeff Brown <jeffbrown@google.com>2012-02-06 19:12:47 -0800
committerJeff Brown <jeffbrown@google.com>2012-02-13 10:28:41 -0800
commitd1c48a0525d05021036d4b14e937e221c0ae1318 (patch)
tree8026832e22d65f633657216488cc89cd54629025 /graphics/java/android/renderscript/ProgramFragmentFixedFunction.java
parent8b4be56030c3b8c93dfa45bccac7365f90f377ce (diff)
Dispatch multiple touch events in parallel.
This change enables the input dispatcher to send multiple touch events to an application without waiting for them to be acknowledged. Essentially this is a variation on the old streaming optimization but it is much more comprehensive. Event dispatch will stall as soon as 0.5sec of unacknowledged events are accumulated or a focused event (such as a key event) needs to be delivered. Streaming input events makes a tremendous difference in application performance. The next step will be to enable batching of input events on the client side once again. This is part of a series of changes to improve input system pipelining. Bug: 5963420 Change-Id: I025df90c06165d719fcca7f63eed322a5cce4a78
Diffstat (limited to 'graphics/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions