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authorBrad Fitzpatrick <bradfitz@android.com>2010-11-21 18:46:08 -0800
committerBrad Fitzpatrick <bradfitz@android.com>2010-11-23 12:44:08 -0800
commitce81f3a955a0e77e44e1f76c976905ec2a52c1d0 (patch)
tree4c6f95fbdc3e42937c2d2a18dbacafa35a47a856 /graphics/java/android/renderscript/ProgramFragmentFixedFunction.java
parentb43d7589cf6201fc05f4c9d8b4a0c44d7cdba81e (diff)
StrictMode.Span annotations for ScrollView.
Between the animation system, ListView, and this, we can now account for the large majority of animations in-flight at any point and annotate StrictMode violations accordingly. Note that StrictMode.Span goes out of its way to not allocate memory and is very light-weight, especially on user builds where it's a no-op. I've tested this with the LOG_V debugging in StrictMode and I think I've gotten all the entry/exit cases of ScrollView's animations. At least, I'm not able to get it out-of-sync at least, even with orientation changes during scroll/fling, etc. It's possible I missed a path, but that should show up as excessive false positives during dropbox uploads if so. Change-Id: I3b0545111a775d9fa8e171f2a190031f1b56c4c0
Diffstat (limited to 'graphics/java/android/renderscript/ProgramFragmentFixedFunction.java')
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