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| author | Evan Laird <evanlaird@google.com> | 2020-07-01 20:33:27 -0400 |
|---|---|---|
| committer | Evan Laird <evanlaird@google.com> | 2020-07-01 20:33:27 -0400 |
| commit | c2bae89e368945aa89cec484bc45cc297699ba29 (patch) | |
| tree | 7049eb59ada6ad9a41d01994572a23c3c2d05209 /graphics/java/android/renderscript/ProgramFragmentFixedFunction.java | |
| parent | 2e53c54ab9522bf3cabab2780d5b4865aa687c14 (diff) | |
Cache Display.Mode so we can ignore refresh rate changes
DisplayCutoutView calls #update() when `onDisplayChanged` is called, but
if that were to be called _only_ because the refresh rate changes, then
we redraw the displaycutoutview (with no meaningful changes) and this
causes the display to change refresh rate again, starting the loop over.
Fixes: 155155363
Test: manual
Change-Id: Ic885cf24a9f4cc45970a3388653789abb3f592bb
Diffstat (limited to 'graphics/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions
