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authorWinson Chung <winsonc@google.com>2021-04-07 11:45:06 -0700
committerWinson Chung <winsonc@google.com>2021-04-07 18:48:25 +0000
commit43278ad135af2b38ccb956d86259c87bf631620f (patch)
tree27e60206a9929932eed2b00420d9fe10cbd9c9c0 /graphics/java/android/renderscript/ProgramFragmentFixedFunction.java
parent00475492322a1b326f1c95d930811054fef862d6 (diff)
Fix issue with lagging pip movement after entering/exiting dismiss
- Increase the spring stiffness to catch up to the finger sooner - In certain cases, moving into and out of the dismiss area quickly will start the physics animator multiple times which can trigger the update callback multiple times per frame, so only update if the bounds have changed Bug: 183756396 Test: Drag into and out of the Change-Id: I85a94948ef23b9dc1d569ab3706af899e0d67ef1
Diffstat (limited to 'graphics/java/android/renderscript/ProgramFragmentFixedFunction.java')
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