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author | Daniel Sandler <dsandler@android.com> | 2012-04-30 12:07:30 -0400 |
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committer | Daniel Sandler <dsandler@android.com> | 2012-04-30 12:13:37 -0400 |
commit | 1fac1fdd7917d7cb6e1cafc17c71bba12b53fc34 (patch) | |
tree | ca45f38edcfc7eef0b335eefddbccd36b6367431 /graphics/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | a310af88beeae02c7eeec99b93d5168443c59ac4 (diff) |
Fix a longstanding bug in the shade pulldown trajectory.
Two parts to this:
1. We were looking at the measured height of the close view
for a lot of our computations, which---particularly with
recent changes that dispense with the old 3-window
implementation---is increasingly unreliable
2. We were overestimating the minY that the panel must be
pulled down before animation starts. It was enforced
jankiness!
Bug: 5359178
Change-Id: Ie09b62226b7b0977527348b5527478665ece1df8
Diffstat (limited to 'graphics/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions