diff options
author | Chris Craik <ccraik@google.com> | 2013-03-01 11:08:11 -0800 |
---|---|---|
committer | Chris Craik <ccraik@google.com> | 2013-03-01 11:11:31 -0800 |
commit | 096b8d96d539429de5e67b2821ef3f9ee0300842 (patch) | |
tree | c3e603e03eea99c186dda4f9563c8ec6afececb7 /graphics/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 29466f85c06b7b58b2d058dcf293298fecdeb704 (diff) |
Add shader program selection shortcut
Add a key manipulation that makes black text/paths use the standard
simple bitmap/patch shader, since they are the same. Previously we'd
create a separate shader for each because the keys differed, even
though the shaders were functionally equivalent.
Also fixes some issues around setting DEBUG_PROGRAM
Change-Id: I0c77c684d58da03501ee9ab8239c7d4a70fd6b5c
Diffstat (limited to 'graphics/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions