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authorJamie Gennis <jgennis@google.com>2010-12-20 11:27:26 -0800
committerJamie Gennis <jgennis@google.com>2011-01-06 13:20:47 -0800
commit68e4a7ac849b681b1fb769857fc04f64262480c4 (patch)
treec13a745fc7c54db14529326e1ade56c44d1b922a /graphics/java/android/renderscript/Program.java
parent0a53d5c81b5553d6063b8133492275ce88186978 (diff)
Add the SurfaceTexture C++ implementation.
This change adds the C++ implementation of SurfaceTexture and related classes. The goal of this is for a SurfaceTexture to be passed to camera service or Stagefright in place of a Surface to allow camera preview or decoded video frames to be streamed to an OpenGL ES texture that an application can use. Change-Id: I55c83a7017f1ecb81c9c9e3252cbd118b914296c
Diffstat (limited to 'graphics/java/android/renderscript/Program.java')
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