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authorAlex Sakhartchouk <alexst@google.com>2011-01-13 14:53:43 -0800
committerAlex Sakhartchouk <alexst@google.com>2011-01-13 14:53:43 -0800
commitf5c876e82d7cc647ba94d29eb914e64b7977c303 (patch)
tree9aa6100564f31b0c2a60da2fb2cc07bdd5402658 /graphics/java/android/renderscript/Mesh.java
parenta3cdaa5337fa573c4c61770195d6232c2e587090 (diff)
Docs plus removing some junk per API review.
Change-Id: I45f995b656754550be68c78e467071d6e59b348f
Diffstat (limited to 'graphics/java/android/renderscript/Mesh.java')
-rw-r--r--graphics/java/android/renderscript/Mesh.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/graphics/java/android/renderscript/Mesh.java b/graphics/java/android/renderscript/Mesh.java
index f1f1237a58e3..fcf817876080 100644
--- a/graphics/java/android/renderscript/Mesh.java
+++ b/graphics/java/android/renderscript/Mesh.java
@@ -172,7 +172,7 @@ public class Mesh extends BaseObj {
/**
* Creates builder object
- * @param rs
+ * @param rs Context to which the mesh will belong.
* @param usage specifies how the mesh allocations are to be
* handled, whether they need to be uploaded to a
* buffer on the gpu, maintain a cpu copy, etc
@@ -512,7 +512,7 @@ public class Mesh extends BaseObj {
public static final int TEXTURE_0 = 0x0100;
/**
- * @param rs
+ * @param rs Context to which the mesh will belong.
* @param vtxSize specifies whether the vertex is a float2 or
* float3
* @param flags bitfield that is a combination of COLOR, NORMAL,