diff options
author | Jason Sams <jsams@google.com> | 2012-05-08 17:30:26 -0700 |
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committer | Jason Sams <jsams@google.com> | 2012-05-08 17:30:26 -0700 |
commit | 65c80f824711f084c4ece9204f543a7809534294 (patch) | |
tree | 9f9ceeb4b1e6f80088734a72052e2ec8eeae78fd /graphics/java/android/renderscript/FileA3D.java | |
parent | 27ef44c46d24a5800e227d945ffede813d7f28f7 (diff) |
GFX api cleanup 1 of 2
Change-Id: Ib85784c18b1647e51f1d7cf2a4c956d17e1d2e3c
Diffstat (limited to 'graphics/java/android/renderscript/FileA3D.java')
-rw-r--r-- | graphics/java/android/renderscript/FileA3D.java | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/graphics/java/android/renderscript/FileA3D.java b/graphics/java/android/renderscript/FileA3D.java index 617931715c1f..42b508b72195 100644 --- a/graphics/java/android/renderscript/FileA3D.java +++ b/graphics/java/android/renderscript/FileA3D.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2008 The Android Open Source Project + * Copyright (C) 2008-2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -28,6 +28,7 @@ import android.util.Log; import android.util.TypedValue; /** + * @deprecated in API 16 * FileA3D allows users to load Renderscript objects from files * or resources stored on disk. It could be used to load items * such as 3D geometry data converted to a Renderscript format from @@ -41,16 +42,19 @@ import android.util.TypedValue; public class FileA3D extends BaseObj { /** + * @deprecated in API 16 * Specifies what renderscript object type is contained within * the FileA3D IndexEntry **/ public enum EntryType { /** + * @deprecated in API 16 * Unknown or or invalid object, nothing will be loaded **/ UNKNOWN (0), /** + * @deprecated in API 16 * Renderscript Mesh object **/ MESH (1); @@ -66,6 +70,7 @@ public class FileA3D extends BaseObj { } /** + * @deprecated in API 16 * IndexEntry contains information about one of the Renderscript * objects inside the file's index. It could be used to query the * object's type and also name and load the object itself if @@ -80,6 +85,7 @@ public class FileA3D extends BaseObj { BaseObj mLoadedObj; /** + * @deprecated in API 16 * Returns the name of a renderscript object the index entry * describes * @@ -92,6 +98,7 @@ public class FileA3D extends BaseObj { } /** + * @deprecated in API 16 * Returns the type of a renderscript object the index entry * describes * @return type of a renderscript object the index entry @@ -102,6 +109,7 @@ public class FileA3D extends BaseObj { } /** + * @deprecated in API 16 * Used to load the object described by the index entry * @return base renderscript object described by the entry */ @@ -112,6 +120,7 @@ public class FileA3D extends BaseObj { } /** + * @deprecated in API 16 * Used to load the mesh described by the index entry, object * described by the index entry must be a renderscript mesh * @@ -182,6 +191,7 @@ public class FileA3D extends BaseObj { } /** + * @deprecated in API 16 * Returns the number of objects stored inside the a3d file * * @return the number of objects stored inside the a3d file @@ -194,6 +204,7 @@ public class FileA3D extends BaseObj { } /** + * @deprecated in API 16 * Returns an index entry from the list of all objects inside * FileA3D * @@ -209,6 +220,7 @@ public class FileA3D extends BaseObj { } /** + * @deprecated in API 16 * Creates a FileA3D object from an asset stored on disk * * @param rs Context to which the object will belong. @@ -230,6 +242,7 @@ public class FileA3D extends BaseObj { } /** + * @deprecated in API 16 * Creates a FileA3D object from a file stored on disk * * @param rs Context to which the object will belong. @@ -249,6 +262,7 @@ public class FileA3D extends BaseObj { } /** + * @deprecated in API 16 * Creates a FileA3D object from a file stored on disk * * @param rs Context to which the object will belong. @@ -261,6 +275,7 @@ public class FileA3D extends BaseObj { } /** + * @deprecated in API 16 * Creates a FileA3D object from an application resource * * @param rs Context to which the object will belong. |