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authorRomain Guy <romainguy@google.com>2010-12-13 14:42:34 -0800
committerRomain Guy <romainguy@google.com>2010-12-13 14:44:36 -0800
commitb8c0de2c2726f4e8f0029710047efe0c8e6661ed (patch)
treec4f2a62504b442b4df656ab5457dded1f4e798a7 /docs/html/sdk/sdk_toc.cs
parent14b0a6bc0ec8814291751b2b8e80da606cfa12b3 (diff)
Improve error detection in HardwareRenderer.draw().
Bug #3280872 This should avoid crashes before we detect a GL error and we switch over to software rendering. Change-Id: Ieb4992576d20014e194aab863a456f09c5e19672
Diffstat (limited to 'docs/html/sdk/sdk_toc.cs')
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