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author | Romain Guy <romainguy@google.com> | 2012-05-16 20:01:17 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2012-05-16 20:01:17 -0700 |
commit | 4c43f66d06fe7f75ad6f9c860cf0936b8ee36082 (patch) | |
tree | f69a76ff3c0686431b43c0d2600593a00ef59828 /docs/html/sdk/api_diff/6 | |
parent | c1c140657633cc5b0ff26da1f122fab305d21e01 (diff) |
Fix TextureView OpenGL sample
The sample was doing something dumb: instead of binding the texture unit
to the shader's sampler, it was binding the texture name. Oops.
Change-Id: I13450dacbbd2dad362a2573aebb95e8eb87b25f0
Diffstat (limited to 'docs/html/sdk/api_diff/6')
0 files changed, 0 insertions, 0 deletions