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authorJeff Brown <jeffbrown@google.com>2013-04-18 15:17:48 -0700
committerThe Android Automerger <android-build@android.com>2013-04-19 10:44:23 -0700
commit225a0220f4c040ccdf168e2b1004f009f515a6d7 (patch)
treeb042928d040517d95e1cd21964a416d198923385 /docs/html/sdk/api_diff/6/changes
parente982cea090b7b33bfe801657a7d3bbd4019bc662 (diff)
Fix change of behavior in Looper.quit().
It seems some applications rely on Looper.quit() terminating the loop immediately without processing all messages. Rather than risk breaking them, make the safer behavior optional. Also take care to properly drain the message queue before quitting so that all of the Message instances are recycled. This may help release storage sooner in case the Looper doesn't get GC'd promptly and its remaining queue of undelivered messages sticks around. Improve docs on runWithScissors. Bug: 8596303 Change-Id: I8cbeb6f7a5f6b8e618b5109f87a03defc1486b9f Conflicts: opengl/java/android/opengl/GLSurfaceView.java
Diffstat (limited to 'docs/html/sdk/api_diff/6/changes')
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