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authorSangkyu Lee <sk82.lee@lge.com>2013-01-16 14:53:17 +0900
committerCraig Mautner <cmautner@google.com>2013-04-02 10:28:13 -0700
commit0438bd692b523b2291cd945d1affe99c133743b6 (patch)
tree92f879a3aa1d939514d061ccbe73994df80d6323 /docs/html/sdk/api_diff/5/changes.html
parent5514aff44d506ce23cd14d73962de335224db707 (diff)
Fix potential deadlock between LockScreen and WindowManagerService
If LockScreen is enhanced using SurfaceView/GLSurfaceView, deadlock problem between LockScreen and WindowManagerService can occur because of IWindow.resized() callback. And it must lead to watchdog and reset. IWindow.resized() callback is one-way function so calling resized() callback of a remote IWindow object is never blocked. However, calling resized() callback of a local IWindow object (LockScreen is running on the same system_server process) is always blocked until resized() callback returns. Because resized() callback of SurfaceView/GLSurfaceView can lead to WindowManagerService.relayoutWindow() call, deadlock can occur between relayoutWindow() and performLayoutAndPlaceSurfacesLockedInner(). (Both functions need locking mWindowMap) So this patch simulate one-way call when calling resized() callback of a local IWindow object. Change-Id: I2a6a5c74ed22d8e6b7a3bea3424ff2879d227105 Signed-off-by: Sangkyu Lee <sk82.lee@lge.com> Conflicts: services/java/com/android/server/wm/WindowManagerService.java
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