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authorElliott Hughes <enh@google.com>2011-04-08 20:01:01 -0700
committerElliott Hughes <enh@google.com>2011-04-11 15:31:20 -0700
commit24ce5fb2cc09d0a14406e7b935f8648c5720d27e (patch)
tree022bd63502ea1a649ecf32bdb3dc2e0205376901 /docs/html/sdk/api_diff/3
parent7797e647fc8fcd5091b9449c0044f5cb70db5b47 (diff)
Kill the global references in the OpenGL wrappers.
Just use jniThrowException instead. Note that it would be trivial to throw seemingly more appropriate exceptions (NullPointerException and OutOfMemoryException in particular), but I'm only attempting to preserve existing behavior here. I also found shadowing bugs in some of the special-case functions, which would previously always have leaked memory. This also moves an accidental change to a generated file (ActivityThread -> AppGlobals) into the generator, so it won't be overwritten in future. Change-Id: Iab570310b568cb406c60dd0e2b8211f8a36ae590
Diffstat (limited to 'docs/html/sdk/api_diff/3')
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