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authorRomain Guy <romainguy@google.com>2013-09-26 14:57:30 -0700
committerRomain Guy <romainguy@google.com>2013-09-26 22:01:01 +0000
commit33ed738d49dce3af5851d0566739e9ed593057a5 (patch)
treea3505e10b1cb75eec8e6ffa1d3bb23b99857a897 /docs/html/sdk/api_diff/19/changes
parentc449613ec6ffed7b4605a6708a3341ab2dd5320f (diff)
Expose View.executeHardwareAction()
Bug #10911502 Views creating hardware resources need a way to safely interact with the hardware. This new method invokes HardwareRenderer.safelyRun() which executes a Runnable after making sure the hardawre rendering context is in a valid state. With the OpenGL backend, executeHardwareAction() tries to call eglMakeCurrent() if needed. This method is not guaranteed to work. Change-Id: I38ec65132eeba85605cffb1a6de12b7a0184e213
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